Gamification In eLearning Facts Infographic
- 80% of the learners say that their productivity would increase if the learning approach used in their university/ organization is more game-like
 - 82% of the learners are in favor of multiple difficulty levels and explorable content
 - 71% of employees are not engaged for disengaged in their work
 - 89% of the learners show greater engagement of the LMS application has a point system
 - 62% of the learners feel they would be motivated to learn if leaderboards were involved and they had the opportunity to compete with other colleagues
 - 90% of the learners recall information if the applying content within a stimulation
 
                        
                        
                        
                
    
    
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